What does this suggestion change/add/remove:
Makes it so that when a Type-Blue gets killed, it does not display "{player} left CI - TYPE BLUE! (banned for 7200 seconds)" in each persons console.
Has something similar been suggested before? If so, why is your suggestion different?:
From the search I did on the forums, no.
Possible Positives of the suggestion (At least 2):
Less metagaming, as subconsciously or not it naturally occurs because it literally pops up in the bottom right when you kill a Type Blue.
More chances for investigative RP regarding D-Class Type Blues, as GSD would have to ensure they killed the correct one without a doubt, rather than simply checking for if they got a kill log.
Possible Negatives of the suggestion:
Technically a buff to two of the strongest jobs
People being unsure as to if a Type Blue slot is open
Based on the Positives & Negatives, why should this suggestion be accepted:
Kind of just thought of this, but this information that does not need to be given out to players. Realistically when a Type Blue dies should just be kept to staff logs, and that's it, as it can give metagamable information to multiple players in active combat.
Makes it so that when a Type-Blue gets killed, it does not display "{player} left CI - TYPE BLUE! (banned for 7200 seconds)" in each persons console.
Has something similar been suggested before? If so, why is your suggestion different?:
From the search I did on the forums, no.
Possible Positives of the suggestion (At least 2):
Less metagaming, as subconsciously or not it naturally occurs because it literally pops up in the bottom right when you kill a Type Blue.
More chances for investigative RP regarding D-Class Type Blues, as GSD would have to ensure they killed the correct one without a doubt, rather than simply checking for if they got a kill log.
Possible Negatives of the suggestion:
Technically a buff to two of the strongest jobs
People being unsure as to if a Type Blue slot is open
Based on the Positives & Negatives, why should this suggestion be accepted:
Kind of just thought of this, but this information that does not need to be given out to players. Realistically when a Type Blue dies should just be kept to staff logs, and that's it, as it can give metagamable information to multiple players in active combat.
Senior Game Master
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Content Team