What does this suggestion change/add/remove:
Make HCZ Smaller than it is currently, keep the flanking routes and 2 entrances & added SCP chambers.
Possible Positives of the suggestion (At least 2):
- Map Size can be devoted to other places, ( Site Admin Offices, GOC Base, CI Base & etc ).
- E-11 & Other MTFs will work closer to together as firing lines are a valid tactic again.
- E-11 have a tighter grip upon HCZ.
- Higher RP Density, I.E; Researchers, E-11, GSD, Deep Covers, Assessment Team & AO are more easily to meet eachother and involve eachother in eachothers RP.
- CI may find it harder to breach SCPs if they can't just run past everyone as they struggle to find them within the labyrinth of HCZ.
Possible Negatives of the suggestion:
- Holding positions within HCZ is much easier.
- CI may find it harder to breach SCPs.
- Deep Cover & Assessment Sampling Raids are easier to discover.
- SCPs could breach out of HCZ easier ( I suggest to add multiple CL3 Bulkheads within HCZ with half the HP of regular Bulkheads to slow down SCPs within HCZ ).
- Lotta Map Dev time.
Based on the Positives & Negatives, why should this suggestion be accepted:
It is no secret that HCZ is not exactly liked by anyone rn, it's big, non-RP friendly & hard to defend effectively. This suggestion hopes to resolve many issues I've found that are complained about Foundation Combatants, CI & GOC alike.
This should make HCZ a much more RP Dense Environment not too dissimilar to LCZ.
				
			Make HCZ Smaller than it is currently, keep the flanking routes and 2 entrances & added SCP chambers.
Possible Positives of the suggestion (At least 2):
- Map Size can be devoted to other places, ( Site Admin Offices, GOC Base, CI Base & etc ).
- E-11 & Other MTFs will work closer to together as firing lines are a valid tactic again.
- E-11 have a tighter grip upon HCZ.
- Higher RP Density, I.E; Researchers, E-11, GSD, Deep Covers, Assessment Team & AO are more easily to meet eachother and involve eachother in eachothers RP.
- CI may find it harder to breach SCPs if they can't just run past everyone as they struggle to find them within the labyrinth of HCZ.
Possible Negatives of the suggestion:
- Holding positions within HCZ is much easier.
- CI may find it harder to breach SCPs.
- Deep Cover & Assessment Sampling Raids are easier to discover.
- SCPs could breach out of HCZ easier ( I suggest to add multiple CL3 Bulkheads within HCZ with half the HP of regular Bulkheads to slow down SCPs within HCZ ).
- Lotta Map Dev time.
Based on the Positives & Negatives, why should this suggestion be accepted:
It is no secret that HCZ is not exactly liked by anyone rn, it's big, non-RP friendly & hard to defend effectively. This suggestion hopes to resolve many issues I've found that are complained about Foundation Combatants, CI & GOC alike.
This should make HCZ a much more RP Dense Environment not too dissimilar to LCZ.
 
	 
 
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