What does this suggestion change/add/remove:
Either give ISD an instant version of Elastics that can't be broken or Fix Handcuffs.
Everytime you move someone with handcuffs, there's a 80% chance the swep will have a mental breakdown and start moving the person randomly or they can just walk away.
Has something similar been suggested before? If so, why is your suggestion different?:
N/A
Possible Positives of the suggestion (At least 2):
+ ISD can do their job.
+ ISD Can handle arresting more than one person without being ruined by the game.
Possible Negatives of the suggestion:
Literally nothing.
Based on the Positives & Negatives, why should this suggestion be accepted:
Being ISD currently is awful, you can't identify someone easily during chaotic situations and the cuffing process is the most aids thing on this game currently.
				
			Either give ISD an instant version of Elastics that can't be broken or Fix Handcuffs.
Everytime you move someone with handcuffs, there's a 80% chance the swep will have a mental breakdown and start moving the person randomly or they can just walk away.
Has something similar been suggested before? If so, why is your suggestion different?:
N/A
Possible Positives of the suggestion (At least 2):
+ ISD can do their job.
+ ISD Can handle arresting more than one person without being ruined by the game.
Possible Negatives of the suggestion:
Literally nothing.
Based on the Positives & Negatives, why should this suggestion be accepted:
Being ISD currently is awful, you can't identify someone easily during chaotic situations and the cuffing process is the most aids thing on this game currently.
 
	 
 
		 
 
		 
 
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