DarkSuns gamemaster Application [US]

Jul 28, 2022
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What server are you applying for: SCP RP US


Your Username: DarkSun or Jenwade, Jenwade being the original account name


Your SteamID:76561198091388191


Discord Username: DarkSun

Age:20


What's your current playtime (type !time in-game): 648 hours


Do you have a mic: Yes


Your characters name: 'colt' JimmyDoppelGunnur


List all the names of the characters that you use (Foundation, Civillian, e.t.c.): foundation: 'colt' JimmyDoppelGunnur, Civilian: The Pinewood bandit, and Ci:d-class phantom


Is this the first application you made? If no, link all previous applications:




Have you received any kicks/warns/bans, and if so, why: None


How many hours can you be on everyday: 5-8hrs a day depending on the day, currently attending collage on a Tuesday Thursday schedule, then a m-f schedule over the summer. possibly 12 hrs on weekends


Do you have any previous experience as a Gamemaster/Event Manager in a community: Previously i held the senior gamemaster position on this server.


Why would you like to become a Gamemaster: During my previous time as a Game Master, I ran several events that I thoroughly enjoyed and felt went smoothly. I stepped down from the role due to unstable living conditions and a loss of motivation after leaving my position in O-1. Now two years later, I’ve returned to the server with a renewed appreciation for the community and a fresh perspective.

I’m passionate about Garry's Mod and the unique experiences it can offer. I want to create engaging and imaginative events that encourage player interaction and enhance the overall server experience. With my past experience and a revitalized drive, I aim to uphold the server’s high standards while bringing new, creative energy to the Game Master team.


What do you think you would be able to help us with on the server? Why are you special over the other applicants: I believe I can contribute significantly to the server through high-quality event spaces and PAC3 outfits. With over 5,000 hours in Garry’s Mod, I have a deep understanding of its tools and engine, allowing me to create detailed and technically sound environments for events.

My previous experience as a senior Game Master has given me insight into what makes events successful—not just technically, but in terms of player engagement and pacing. While I may not be the most creative storyteller, I can excel in turning creative concepts into polished, functional experiences using my strong technical foundation.

That combination of hands-on expertise and past leadership sets me apart from other applicants.
I like to have Players interactions with events determine the outcome rather than setting a end goal and forcing the reactions.

Please List 3 small event ideas (Which would involve at least one side of the server):

Event 1

A flying vessel, a sort of ghost ship, that has been spotted hovering silently over key locations, such as the foundation, pinewood, ci base Ect. Unnatural weather patterns, disrupted comms, and strange energy readings follow it wherever it drifts. As it phases in and out of visibility, players must investigate the ship, uncover its cursed origin, and either seal it away or attempt to harness its power.

Stage 1: The server experiences random supernatural phenomena (fog, electrical surges, ghostly whispers). Witnesses report seeing a decaying ship floating above the base. Achieved through the use of Pac3

Stage 2: Players locate a portal and board the spectral ship. using PAC3 to create ghost crew, flickering lanterns, ect. Inside are puzzles, traps, and lore pieces revealing the ship's past as a cursed prototype built during an old war.

Stage 3: At the heart of the ship lies a ghostly core. Players can then destroy it with Scranton Reality Anchors (banishing the ship) and resolving the phenomenon.
Event 2
Foundation staff arrive to conduct routine maintenance and notice SCP-2258 is missing, The only clue being a sticky note on the door that reads, in childish handwriting, “Gone on an Adventure – Be Back Never! :)Strange sounds, similar to childlike voices, laughter, and what appears to be chanting would be reported coming from the LCZ levels of the site.

Surveillance shows that most of the instances SCP-2258 have vanished from their cell silently. Shortly after, several staff report Rubber-scented air and odd “motivational” posters appearing throughout the facility, these having balloon themes to them. The Foundation would have personnel investigate and recover the anomaly(s)—preferably intact and without popping anything.


The balloons would leave hints of their presences had locations of having been through lightweight props like balloons or streamers in the air vents, high-pitched conversations such as “Left turn! I like this turn!” / “What’s that? Is it a dog?”, Discovering rooms “redecorated” with birthday signs, and party provisions

The SCP-2258 instances would take over a break room in the PW and convert it into a Balloon Command Center. Having A whiteboard covered in doodles labeled “Great Escape Plan” something nonsensical but oddly organized. Balloons hovering around, announcing their titles like “Admiral Floaty,” “President Susan,” and “Greg.”

From there foundation could negotiate with the balloons to find a solution where they willing are re-contained. If players are respectful and creative, the balloons agree to return—on the condition that someone throws them a birthday party once a month. Otherwise they would be unwilling and require force, possibly leading to the termination of SCP-2258
Event 3
The Site would get reports of spontaneous burst of fire from the sites waste dump, located just outside the facility where a sample of SCP-457 had accidentally been dumped, mutating a local species of snails into instances of SCP-111. E-11 and Nu7 would have to work together to contain these instances then a special research initiative involving observation and ethical testing of SCP-111 specimens. A clutch of eggs would hatched unexpectedly, and several unusual behaviors would be recorded. A team of researchers, with oversight from Ethics Committee observers, is tasked with investigating potential new traits, variant hybridization, and behavioral imprinting patterns—all while ensuring the containment and well-being of these, fire-breathing snails.

Researchers could interact with newly hatched snails, seeing how they respond to human presence, and various chemical substances.
Researchers can use different methods: vocal interaction, food offering, or even letting them imprint on D-Class of which the outcomes would affect future behavior e.g., aggression, affection, mimicry of speech or motion.

One goal would be to Catalog observable differences between known SCP-111 types, possibly demonstrating previously unrecorded bioluminescent responses when exposed to radio waves, Researchers must test environmental variables (e.g., temperature, light levels, exposure to music) to document responses.

The event would end with either the snails becoming to dangerous to kept in containment, and are terminated. Or they breach their containment in an effort to reach SCP-457, having a desire to meld with which the fires that created them.
Please List an map change event idea (Involving both sides and the entire server):
A massive subterrestrial anomaly has awoken beneath the current facility, a dormant anomalous structure of unknown origin. Seismic scans reveal a vast network of tunnels and chambers directly below the site.

A deep excavation project by Foundation geotechnical team would cause the anomaly to start restructuring the terrain, causing violent quakes, reality distortion, and opening sealed cave systems that span miles outward. The current facility would be deemed unstable.

The O5 Council would enact the Fracture Protocol, authorizing full evacuation, data salvage, and establishment of a new Foundation facility on safer ground. Simultaneously, hostile groups (C.I) have detected the anomaly’s awakening and are converging on the site to extract relics, data, or anomalous entities hidden within the lower structure.


The server is now in crisis mode—a three-way race to survive, uncover, or control the anomaly before the ground collapses beneath everyone.

List an example mission for each of the following (O-1, A-1, Nu-7, E-11, CI, UNGOC & Foundation Staff):

O-1:
An Ethics committee member from another site that was enroute to site 65 for a meeting has been capture by a member of the "Are We Cool Yw" artist movement. This anomalous artist collective would abduct the Ethics member as part of a performance art piece, turning their abduction into a commentary on morality, power, and institutional hypocrisy. It would be O-1's tasks to retrieve them

A-1: 05 would inform A-1 of a group of interest that intends to due harm to the foundation and threaten normalcy. their mission would be to Neutralize a covert faction of Foundation personnel who have formed a splinter group, "The Choir of Nine," and are attempting to leak internal O5-level intelligence to external Groups of Interest, including the Serpent’s Hand and the Global Occult Coalition.

Nu-7: Nu-7 Operatives must move to assist GOC in killing or containing a group of Ent like entities that have uprooted suddenly from the forest. making their way into pinewood. It is a collect of large sentient and angry tree like monsters, enraged by the use of their brethren in the houses of pinewood. Their goal being to scare the members of pinewood into ceasing their use of wood or kill them if they refuse

E-11: There have been rumors going around the E-11 Command that there is some rouge E-11 Amongst them and that they are planning on causing a full site breach. E-11 high command has put all of E-11 on lockdown till they find the rouge members. If they don't find them in time who knows what will happening once they complete their goal.

CI: A strange entity with triangle halo comes to visit CI and bring information on something that could CI the upper hand against Foundation.

UNGOC: The UNGOC has been informed of a Crate of military supplies nearby. They must make a move on it before the Other two Organizations do it.

Foundation Staff: Somebody is given a Hit to kill somebody for the event, likely another gamemaster or a random member of the foundation. The nearby people then find evidence of the Gruesome murder and must take actions to investigate who did it. The typical murder mystery, with a touch of foundation pizzazz.

Thanks for taking the time to read this!
 
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