What does this suggestion change/add/remove:
966 can not go through doors. Adds the ability for him to break standard doors but not bulks.
Has something similar been suggested before? If so, why is your suggestion different?:
Not from what I believe.
Possible Positives of the suggestion (At least 2):
Stops the 2+ hour long chains of breaches being caused by 966 just being able to run to surface and hide.
Easier to contain 966.
Possible Negatives of the suggestion:
SCP mains will be mad.
966 contained easier.
Based on the Positives & Negatives, why should this suggestion be accepted:
Despite 966 being able to contained easier because of this, it makes sense since 966 isn't able to go through doors in lore. This also adds more strategy and interesting game-play, making it harder to play as 966 but in a fun way.
966 can not go through doors. Adds the ability for him to break standard doors but not bulks.
Has something similar been suggested before? If so, why is your suggestion different?:
Not from what I believe.
Possible Positives of the suggestion (At least 2):
Stops the 2+ hour long chains of breaches being caused by 966 just being able to run to surface and hide.
Easier to contain 966.
Possible Negatives of the suggestion:
SCP mains will be mad.
966 contained easier.
Based on the Positives & Negatives, why should this suggestion be accepted:
Despite 966 being able to contained easier because of this, it makes sense since 966 isn't able to go through doors in lore. This also adds more strategy and interesting game-play, making it harder to play as 966 but in a fun way.
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