I cant find the suggestion right now but someone suggested something nearly identical in the last couple months in the form of a "retina scanner" rather than a DNA scanner. It was denied because they thought it would be too powerful iirc.
I also heard someone mention how a similar thing existed...
I agree that civilians could use a way to repair cars but I don't think an entire new job is necessary ("job bloat" as the kids call it) and the idea of civilian autonomy where they don't need a surrounding factions' help with things like repairs and meds is interesting until you realize that...
What does this suggestion change/add/remove: Give CI cartographer a TE-5
Has something similar been suggested before? If so, why is your suggestion different?: No
Possible Positives of the suggestion (At least 2):
- Aligns cartographer with rest of combative CI jobs since its the only one...
They should give d class something like the eoka from rust where it has like one shot but will do the job at super close range
Speaking of I think all the d class weapons should be more primitive considering they're made out of scrap
Out of character for CI's #1 complainer to suggest such a thing. I don't know what you see coming of this exactly, it'd be funny of course but serves no gameplay purpose (maybe when the floor 2 elevator plagued CI a bomb vest would have been nice...) and poses no RP opportunities other than in...
I think we can all agree that the shadow dimension needs some tuning to be worth the present $30,000 and that it's application is mostly combative nowadays, however in my prior attempt to suggest enhancements to the system, which included an upgrade to reduce your outside visibility in the...
Some ideas I came up with mostly based on suggestions I've seen here, numbers subject to change IDK how to balance
Sleeper Agent (https://civilnetworks.net/community/threads/ci-dc-warfunds.35368/)
Warfunds: $3,000,000
Cooldown: 120 minutes (max 1)
Description: Activate a single undercover...
Great idea every time you suggest it and it would fix pretty much all the major points but theres still a couple issues that i can think of -
1. This rework would obviously come with a major shrinkage of player cap on CI since main raids aren't as frequent and theres less jobs. This would mean...
Pretty much what froggo said because hes the goat but ill reiterate what i think is most important
1. Ci needs to be able to properly steal SCPS, this would fix multiple of the listed points (or at least would contribute to a fix) since it gives them an identity, gives them stuff to do during...
I said you were admitting to being a cheater and you start blabbering about people being too loud in the radio as your main point? Brother this rp stuff might be too much for you stick to secret lab maybe
sounds great but to be honest I'd be more in favor of giving CI direct access to permanent disguises through warfunds, as you said DC is hard to RP with because you are always threatened with losing your disguise so that could effectively remedy that + wouldn't require a whole new role with a...
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