Content Suggestion Change the sounds of the Infection Checker SWEP

Content Suggestions will be reviewed by Content Team weekly, please allow time as not everything can be reviewed at once.
What does this suggestion change/add/remove:
Hi yes, this suggestion aims to change the sound of the Infection Checker when you click on something to something else as the current sound is the exact same one as TE-5, and often times people will mistake it for the sound of hacking and raise unnecessary alerts

"Hacking medbay?"

"Hacking LCZ?"

"Hacking EZ?"

You get the idea.

This wound be a nice change that could reduce the amount of confusion that comes with the sound of Infection Checkers.

Has something similar been suggested before? If so, why is your suggestion different?:
Not that i know of

Possible Positives of the suggestion (At least 2):
Less Confusion amongst Foundation, CI And UNGOC Players
QoL Improvement?..

Possible Negatives of the suggestion:
Dev time?

Based on the Positives & Negatives, why should this suggestion be accepted:
All n all, it seems like a simple change.
 
What does this suggestion change/add/remove:
Hi yes, this suggestion aims to change the sound of the Infection Checker when you click on something to something else as the current sound is the exact same one as TE-5, and often times people will mistake it for the sound of hacking and raise unnecessary alerts

"Hacking medbay?"

"Hacking LCZ?"

"Hacking EZ?"

You get the idea.

This wound be a nice change that could reduce the amount of confusion that comes with the sound of Infection Checkers.

Has something similar been suggested before? If so, why is your suggestion different?:
Not that i know of

Possible Positives of the suggestion (At least 2):
Less Confusion amongst Foundation, CI And UNGOC Players
QoL Improvement?..

Possible Negatives of the suggestion:
Dev time?

Based on the Positives & Negatives, why should this suggestion be accepted:
All n all, it seems like a simple change.
+MAJOR SUPPORT
 
+Support, but ideally I'd like to see TE-5 and the infection scanner's sound attenuation turned down (the latter more than the former) so that they can't be heard from halfway across the map. It doesn't make sense and is often really annoying when e.g. someone is hacking in KH. If hacking sounds not travelling far enough becomes an actual balance issue, then I'd rather sane IC things exist instead, like making hacking alerts more common or more specific.