Denied Cooldown on ADB'd SCP's

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove:
It will add a cooldown on the ADB'd SCPs. Players will not be able to change to that SCP for some time. (Somewhere around 10-30 mins)

Has something similar been suggested before? If so, why is your suggestion different?:
I searched the forum but couldn't find any. I don't think it's been suggested before.

Possible Positives of the suggestion (At least 2):
Makes sense if it was real, Gives ADB the right power it needs.

Possible Negatives of the suggestion:
Although rarely there might be less SCP gameplay.

Based on the Positives & Negatives, why should this suggestion be accepted:
Because it makes sense. Im not very smart and couldn't find too many reasons but it makes sense.
 
-Support with prejudice
No thanks, I don't want to be punished for getting to the surface only to be ganked by GOC and then kicked out of the SCP. I wouldn't mind minor consequences for being (re)captured by any faction, but if that's the case, then I also want better rewards for achieving a goal (escaping/causing a code black). Why have the stick without the carrot? In any case, this punishment is too much.
 
Suggestion Denied

Hi @SaulBetterman,

Thanks for taking the time to make a server suggestion.
The Content Team has chosen to deny your suggestion due to the following reasons.

After discussing this suggestion, we concluded that the cooldown wouldn't be a nice touch to add for the players that would like to continue playing an SCP after being recontained. We also decided that this wouldn't be a necessary thing to implement.

Your suggestion will now be locked and marked as denied.​
 
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