Make natural breaches disable the ability to hack out SCPs temporarily!

Dec 25, 2023
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What does this suggestion change/add/remove:
When a natural breach occurs, non-SCPs abilities lose the ability to hack out to breach any SCPs using a TE-5 for 45 minutes.

Notes:
  • SCP-035 would not be affected by this idea, it should be allowed to breach out SCPs using TE-5
  • This would activate at the start of the natural breach. meaning if a natural breach somehow lasts 45 mins then CI could hack out right after it ends (if Foundation can't clean a natural breach in 45 minutes, I blame them fully).
  • This would directly be indicated by some kind of words or images on the SCP boxes that show they're unable to be breached

Has something similar been suggested before? If so, why is your suggestion different?:
No idea.

Possible Positives of the suggestion (At least 2):
  • Less situations of natural breaches directly into CI breaches
  • More time to RP
  • Less uninteresting / unfun fights (most SCPs aren't the most fun to fight against)

Possible Negatives of the suggestion:
  • Less SCP breaches overall (a good thing for anyone who isn't on the site of the SCPs)
Based on the Positives & Negatives, why should this suggestion be accepted:
See all of the above.

It is to stop those (many) situations where there is a natural breach into a CI breach very quickly (or right at the same time) which causes a hyper-inflated and unfun breach to fight that very quickly is no longer a situation normal combative can handle and either takes a long time or requires ERT/Nuke to handle, or similar situations in which breaches into CI breaches result in very little RP being able to be done due to the short gap.
 
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oh my god bro 😭 😭 😭
 
we have a guy who can hack a lvl 8 in like 1-3 mins unsure of that as long as he doesn't get killed he will succed... and after lvl 8 no one will be able to even see the hacks anymore i think and it will just be insane at that point to hack
It'd make it harder to mass breach, whilst keeping solo breaches the easy enough for new players!!!
 
uhhhhh personally I love this idea, but thats because I hate combat and anything that disrupts RP.

However.. I also dont think breaches are THAT bad right now? At least compared to the past. Is it perfect? No. Will it ever be? Also no! And I dont think this will exactly be a change that will be worth implementing.

Though I'd like to see it regardless, so +support from personal standpoint, -support from server standpoint.