there should be a fire exit for that door right there in my opinion, it doesn't seem logical that the only door inside a prison holding area is a one-way passage with no fire or emergency exit/airlock
If game mechanics aren't the solution, ruleplay isn't the solution and neither is properly informing the playerbase (all which in themselves are something of monumental, if not impossible tasks to accomplish sufficiently), then that leaves nothing else. That covers every conceivable direction...
A mechanical method of displaying FearRP is not the method to countering it... It sounds too harsh and could very easily be exploited just from the mere title of this change
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