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  1. Emilia Foddg

    Content Suggestion Add back the armor packs on armory lockers

    +Major Support Dear NL who made this change: You are not invited to my birthday party. Unless it was Auburn, Auburn is chill. Sincerely, Emilia
  2. Emilia Foddg

    Content Suggestion Foundation Combative Reality Bender Job

    Yeah, I agree to an extent - Inability to deal with C1s is largely a matter of skill and content shouldn't be balanced purely around player inability; You also can't instantly remedy skill issue. Meanwhile CI very deeply entrenched in a position, holding virtually all server RP hostage for...
  3. Emilia Foddg

    Content Suggestion Foundation Combative Reality Bender Job

    ...You know, an ERT-style reality bender for C1s that have stayed beyond their welcome might be fine. Much like SCP ERT, strictly define the rules under which this could be called in and you have a solution to raid issues on UK without affecting US, since US would basically never meet those...
  4. Emilia Foddg

    Content Suggestion Foundation Combative Reality Bender Job

    This is never happening. If you want combative reality benders in Foundation, class F a D-Class TB.
  5. Emilia Foddg

    Content Suggestion SCP-035 Hazmat Stealth.

    +Support I agree. I don't think 035 lacks bite in particular as it's a very strong SCP, but I think it needs more encouragement for subterfuge over braindead combative breach gameplay, which fits 035's theming more.
  6. Emilia Foddg

    Content Suggestion Shifting SC/SA Scales

    And/or model selection in the F4 menu. Eh? They were kinda small, already, IMO. There is also an existing ticket on the public dev tracker to remove some of the training/lecture rooms from Foundation areas, which includes the O-1 training/meeting room - As well as the potential of removing...
  7. Emilia Foddg

    Hard-Coded Combat Holstering

    That's just OOC.
  8. Emilia Foddg

    Hard-Coded Combat Holstering

    Huh? This would count as holstering, as you switch from your gun to any other SWEP. ...Does holster mean something different on US? OH, HOLSTER AS IN THE INVENTORY. I feel like that needs a little clarifying.
  9. Emilia Foddg

    Hard-Coded Combat Holstering

    Ah, I see Okay, now I understand the premise, I'm going to raise something I suggested in the past: https://civilnetworks.net/community/threads/mechanical-prevention-of-breaking-fearrp-while-cuffed.31158/post-225033 The actual what of what it was trying to do is different, but the fundamental...
  10. Emilia Foddg

    Content Suggestion Not being marked AFK when hacking

    Just lag more - I experience a weird thing when hacking where sometimes when I try to move the hack cursor, it will move my PoV instead as though I were looking around, for anywhere from maybe quarter of a second, to a second. Which is enough to completely throw me off or ruin a line I was...
  11. Emilia Foddg

    Hard-Coded Combat Holstering

    I'm having trouble understanding what the final effect of this is. What exactly will this do depending on the cooldown? You say This feels open-ended? What should it be doing with the check...? Is this just something to be logged for staff to review in a sit? Or something that actually...
  12. Emilia Foddg

    Content Suggestion SCP-966 Rework idea

    A 323-like 966 stalking mechanic is planned.
  13. Emilia Foddg

    Sampling syringe is heard through heavy concrete walls?

    +Support Should be louder. I want to hear sampling in 682 from surface
  14. Emilia Foddg

    Denied Third Person Disabled Zones

    >Be me >Be D-Class >Do my D-Class gameplay loop of escaping D-Block, go to 914 and cause a Code 1 >CI & GOC in their own bases, completely separate from the situation, are forced into first person Good idea.
  15. Emilia Foddg

    Rule Suggestion UNGOC Senior Position Rank Increase

    I mean, IIRC right now I'm pretty sure you can't make multiple Foundation characters, which means that all MTFs will be mutually exclusive.
  16. Emilia Foddg

    Denied Give SGMs perms to Perma Prop

    +/- Neutral This definitely isn't a question of trust. I would trust SGMs with the ability to permaprop, as just not anyone is made SGM and speaking from personal experience, Staff are exceptional when it comes to misuse of GM powers. Even if in the unlikely instance it was abused, you better...
  17. Emilia Foddg

    Denied Move CI KH & Give It To MC&D, CI Can Do W/E With The Original Space

    ...Could potentially repurpose the space that GM Plane 2 takes up for this area? I didn't realise 2 was so disliked, that wasn't the impression I had of it when I was on the team.
  18. Emilia Foddg

    Denied Move CI KH & Give It To MC&D, CI Can Do W/E With The Original Space

    What does this suggestion change/add/remove: Create and implement a map area that would be the lakehouse basement - This could either be accessed directly via physical connection, or a separated area accessed via teleport connection (whether by map object or a permapropped GMObj, inside...
  19. Emilia Foddg

    Content Suggestion NPC In front of Medbay to Turn in Permaweapons

    I am once again stating that we should just add this functionality to all quest NPCs.