I still feel like the previous denial reason somewhat applies... Ish?:
Even though I personally disagree with the given reasoning, I can understand the sentiment of it being too unfair towards reality benders/8837 and adversely affect their experience.
There are circumstantial differences...
Pretty sure @Zen suggested this exact thing in the past:
https://civilnetworks.net/community/threads/scranton-ras-prevent-targeting-people-within-their-range.21569/
Good. It risks making MC&D "the sampling job," however it's a primarily non-combative edge (at least, until you start digging into the implications of how the extra chems will be used) that they can have over everyone else, that they are simply allowed more samples and thus there is greater...
+Support
You could not live with your own failure. Where did that bring you? Back to me.
Honestly, I'd be fine with some kind of halfway measure at this point - I just always found it really weird that the specific structure is an explicit server rule.
Hell, we have SCP-RP Discussion now. It...
I agree with the premise - However I think that this won't reasonably benefit GOC as they need more bargaining chips in trade situations - I get the idea of potentially wanting this from F in a diplomatic scenario, but in that same scenario, GOC would need to be able to reasonably provide...
I find this concept interesting, but I feel like the effort it will take to implement will outweigh any potential benefits.
I would also echo the points raised about CI & GOC jobs - I think their R&D jobs should get boosts, and their CL4 & 5 jobs boosts, too. In that regard, I feel that CI...
Why not give everyone a grenade?
Literally, every job. From D-Class to Tech Expert. They just spawn with a grenade now, fuck it. Give everyone grenades.
+Support
I think this suffers from some wording issues, as IMO initially it comes across on the surface as a really wild idea, like "Wtf do you mean, ISD can see SteamIDs? What exactly are they going to do with that information, what is a SteamID contextualised ICly?" But you've made it very clear how...
Agreed with Zen above, if this is workable, +Support
I'll also throw in that dark mode flashbangs ala Battlefield 2042 would be nice:
I am also once again asking for GMObj grenades.
This was the same line of thought I had, but I feel like it would be best in a location that's both hard to intrude, but easy to get to from an F point of view. The only location I could really think of that's like that is LCZ Electrical.
-Support
IIRC, there are already plans to tinker with exits from 106 dimension that should serve as somewhat effective balancing for him. This feels far too forced.
I basically spent all of May & June 2023 trying to grind combat levels to join E-11, so I can certainly emphasise with the annoyance of the levels system.
I can also agree with pretty much every issue raised here, too.
As a result, I am unable to produce strong feelings one way or the other...
I don't like the idea of this as a breach buff, but having comms be something like dependant on an electrical subsystem could be interesting in terms of CI raid targets and provides more use to the engineering jobs. But that's a huge stretch, I think. It's probably workable to some degree, but I...
I think this could serve to mitigate a bit of confusion regarding SCP gameplay and where it doesn't, it gives anyone who fucks around on them less of an excuse.
+Support
...What?
+Support
Wow, 173 went from being overpowered against ERT to basically completely defenceless.
I feel like if it's not desired for 173 to be able to TP directly to and kill ERT, then the TP should be to somewhere ERT can't see.
Although I can see why that might be difficult to...
So, for some reason I didn't notice the whole player position saving and putting back -
Aside from the potential problems mentioned above with basically reinstating a CI raid in its previous position... I also don't see what is being solved here. I would imagine that this may potentially have...
I get your sentiment here, but for the time being, Nukes and subsequent RP resets are not meant as a regular, normal part of the server - They're intended to be a quick, 'break-glass-in-case-of-emergency' resolution to a completely unsalvageable SCP breach. They are not a focus of the server and...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.