Search results

  1. FrostByte

    Accepted New Epsilon-11 Models

    - What does this suggestion change/add/remove: This change adds new Epsilon-11 models to replace our current models. The workshop link for the models will be below. Photos of the models will be attached to this post. https://steamcommunity.com/sharedfiles/filedetails/?id=3170134045 Alll...
  2. FrostByte

    Rule Suggestion Loud Sounds rule clarification (008, 914, hacking, etc)

    Again this suggestion is to simply clarify a rule that nobody has a clear answer to, not to be for or against these scenarios being metagaming.
  3. FrostByte

    Rule Suggestion Loud Sounds rule clarification (008, 914, hacking, etc)

    - What does this suggestion change/add/remove: Clarifies the rules regarding people hearing sounds they realistically shouldn't and whether or not they can use them to determine things (Such as an 008 breach, 914 being used from HCZ, hacking being heard through thick concrete walls, etc) - Has...
  4. FrostByte

    Denied GOC UPDATE

    This seems to just be a USA issue On USA, I'll be blunt, GOC is not good at combat. They got rolled by Rangers three times in a row the other week with like 6 people, and during the CI vs GOC war, they were killed over 50 times and kidnapped atleast twice even when they had the same or more...
  5. FrostByte

    Content Suggestion Remove/Reduce SCP Job Switching cooldown

    What does this suggestion change/add/remove: Removes or reduces the SCP Job Switching cooldown. Also adds the ability to swap SCPs while on another SCP job Has something similar been suggested before? If so, why is your suggestion different?: Don't think so Possible Positives of the suggestion...
  6. FrostByte

    Partially Accepted [USA] Keypad Level changes

    - What does this suggestion change/add/remove: This changes the following keypad levels for the USA server: D-Block Lockdown Keypad: CL2 Requirement -> CL3 Requirement (Biometric?) HCZ Data Center Keypad (The room with the 096 bucket between 035 and 076-2): CL4 Requirement -> CL3 Requirementt...
  7. FrostByte

    Denied [USA] Add more OSA and ECA slots

    I don't really find this necessary or truly beneficial. If the assistant slots are constantly full, then Site Command need to up their hiring standards. Assistants are considered mostly as a joke anyway in the USA server, people don't often take them seriously unless people like the individual...
  8. FrostByte

    Denied SCP RP US and UK rule suggestion: specify that D-class must follow fear rp or else it is automatically FailRP. Possibly a popup to ask to report it.

    A long time ago I tried reporting a D-Class for FearRP and staff told me D-Class didn't need to follow FearRP lol +Support
  9. FrostByte

    Partially Accepted SCP-096, 682, & 966 Buff

    SCP-966 becomes visible for around 3 - 5 seconds when he hits. His footsteps are also very audible and he emits loud sounds very frequently that confirm his presence near you. If you try to play 966 now and try to kill a lone person, you'll likely lose up to 1000 HP from that one person if...
  10. FrostByte

    Partially Accepted SCP-096, 682, & 966 Buff

    Ma'am I do not have a skill issue when my picture spawns in the asscrack of Lower HCZ where a single person happens to see it and I get beamed instantly :( (Or using the bulkhead method I mentioned which is something I've been trying to teach USA E-11 to do more often because Im a masochist...
  11. FrostByte

    Partially Accepted SCP-096, 682, & 966 Buff

    - What does this suggestion change/add/remove: Buffs SCP-096, 682 and 966 in the following ways: SCP-096 bucket durability reduced while docile (Around -30%). Allow SCP-096 to break the bucket while enraged (while maintaining the current durability). Add rule saying SCP-096 cannot intentionally...
  12. FrostByte

    Accepted Broom/Cleaning SWEP

    This isnt necessarily for a Janitor Department or role. Its just to add a SWEP in the dispenser that gives D-Class and Site Staff something physical to handle and clean with, even if the actual decal removal function of it isnt 100% reliable. Its a harmless addition, and can still provide more...
  13. FrostByte

    Accepted Broom/Cleaning SWEP

    - What does this suggestion change/add/remove: This suggestion adds a broom SWEP. Whether custom made by the developers, or by using this broom SWEP that's already on the workshop. For a brief showcase of this broom, watch this clip which I took personally to make sure it works. In short, it...
  14. FrostByte

    Rule Suggestion SCP-096 Roam

    +Support Its not that hard to just keep the doors closed anyways. Foundation already has it extremely easy with containment blockers for every other SCP.
  15. FrostByte

    Rule Suggestion Prevent camping of 914 outside of Code 1/Code 2

    "Guarding SCP-914 is unrealistic" Meanwhile, in the literal SCP-914 Wiki entry: "SCP-914 is to be kept in research cell 109-B with two guard personnel on duty at all times" -Support
  16. FrostByte

    Rule Suggestion Changes to 4.1 & 4.2 Regarding Chain of Command (Change Control of CoC)

    Honestly if staff can't trust roleplay leaders to actually lead and roleplay appriopriately, then SSL needs to reconsider who they place at the very top positions such as O5-1 and make sure theyre trusted, rather than having SL/SSL micromanage everything. +Support anyways, seems useful.
  17. FrostByte

    Accepted Viral Outbreaks

    - What does this suggestion change/add/remove: This suggestion will add Viral Outbreak events that will occur at random intervals from every 2 - 3 hours (or more). The virus that people become infected with as a result of these outbreaks will be very infectious and capable of spreading from...
  18. FrostByte

    [USA] Frostbyte Demotion Appeal

    Name: Frostbyte Steam ID: STEAM_0:0:156598349 Previous Rank (convert if required): Trial Moderator (Noted as Moderator in the demotion log, was told to appeal by Cloak and Mercer) Who demoted you?: Cloak (As far as I remember) Date of demotion?: Sometime in January of 2022 I believe (2 years...
  19. FrostByte

    Denied Adding jobs that spawn with NVGs

    - What does this suggestion change/add/remove: Similar to ERT, I believe certain jobs could benefit from spawning with NVGs while having it make sense and not being overpowered or too common. E-11 Containment Specialist & E-11 Commander (Possibly even E-11 Breacher due to E-11s specific need...