I do believe that CI's raid cooldown could be increased significantly, however the root problem lies in CI's lack of a proper gameplay loop outside of the occasional fight on surface and raiding the facility.
I think you put this in the wrong section, this part isn't even meant to be accessible haha.
https://civilnetworks.net/community/forums/staff-appeals.262/
Is the right one I believe, but staff can move your thread over there if needed
@Skinner is very cool and did a very fun rp enhancement (bascially just a minor event in the end though tbh)
A1 LT drawback had some pretty fun rp & stuff
O1 SGT that got confused and thought i was being taken for an A1 tryout and tried to trade for me
DoISD chippy who helped me in the rp...
Username: Doug 'TrippleD'
Your in-game name: Julian Locke / Doug 'TrippleD'
Your SteamID: STEAM_0:0:559185799
Previous rank: Head Moderator
Are you appealing a Staff resignation, demotion or blacklist: Blacklist
Date of blacklist: I dont remember exactly, but I believe it was...
What does this suggestion change/add/remove:
This suggestion adds a hard coded sampling limit to each person (d-class, R&D jobs, MC&D etc) of 3L. It will also have a 30 minute cooldown until you can sample your next 3L. If more samples are needed for other factions/departments and there is only...
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