Search results

  1. Dinklesprinkle

    Denied Removal of Nu7 Medic and replace it with combat medics

    just a little answer to this (i in no way intend to speak for the suggestion or say my opinions on it). I've attempted to expand the combative branch of medical several times. Each time I am met with "nah fuck that medical NEEDS to stay non-combative" or "medical doesn't need [x] abilities...
  2. Dinklesprinkle

    Denied Remove Site Command and ISD

    + SUPPORT + I believe if the roles are removed EC / O5 should be kept as event roles people can only clock on during tied to either side visiting.
  3. Dinklesprinkle

    Accepted Medical Anomaly Beam

    What does this suggestion change/add/remove: This suggestion would add a new SCP anomaly beam with a new skin and has the ability to hook onto SCP's and heal them. This beam should be a loadout only item given to either Senior doctors or combat medics (maybe medical lead too) and The healer...
  4. Dinklesprinkle

    Accepted Replace DEA HK P30L With P320 Pistol

    + Support + Actually has a reason for a weapon change than "oongaboonga me not like 1 tap gun, me want op 1 tap gun yesyes"
  5. Dinklesprinkle

    Denied Remove Assistants needing approval from SC for their credits

    - support - haven't even put any negatives towards the suggestion despite a lot of negatives being obvious (at least to me)
  6. Dinklesprinkle

    Denied SCP-912 "Handler" Change

    this could create a lot of very good testing opportunities whilst also fixing some reoccurring issues where a players are constantly pushing around 912 whilst they are already overwhelmed with orders they received from [x] regiment that has no logistical reason to be ordering the SCP around.
  7. Dinklesprinkle

    Rule Suggestion Job Ban changes

    ive had this idea in the back of my head for awhile but i will admit that clip kinda did shpark this suggestion alongside other things lol
  8. Dinklesprinkle

    Rule Suggestion Job Ban changes

    What does this suggestion change/add/remove: This suggestion is to request the ability for site admin, Ethics and o5 to job ban people within departments either removed or looked into for adding rules on them. here are some possible examples i thonked up during the creation of this suggestion...
  9. Dinklesprinkle

    Denied Change IA Loadout

    i think trying to get a new gun for the department is not going to be the move for IA especially as the gun you are requested is also hated. i think the smortest move would be trying to change the stats of your current weapon as far as I'm aware you are the only group with the gun so changing...
  10. Dinklesprinkle

    Network Leadership required New loading screens addition

    What does this suggestion change/add/remove: This suggestion is the suggestioning of a suggestion to suggest the feature of adding a "tips" popup during loading screens like most games do. This would allow people to learn more uncommon infomation that you wouldnt otherwise be able to learn on...
  11. Dinklesprinkle

    Denied Music players on more Jobs for Donators.

    this is already a thing although it isnt a permenant solution that resets everytime you rejoin the server but just incase you are aware you can edit the volume of media players (just the radio) in the C Menu > Settings and it should be the last option. If needed i can provide a screenshot
  12. Dinklesprinkle

    Denied Removal of ability to use / drop contraband items as non-combatives.

    cause people cry to staff the second their inconvinianced or get absolutely shit on by a 12 year old chef with an uzi
  13. Dinklesprinkle

    Denied Additional CU spawn location

    that got turned into an HCZ mini medbay for medical (on the usa anyway) plus the room is too small for a deployment zone
  14. Dinklesprinkle

    Denied UNGOC CHEM STORAGE UPDATE

    do you guys even have the space for multiple fridges lmao
  15. Dinklesprinkle

    Partially Accepted Change how Keycard scanners break to make it more interactive/less frustrating

    i personally think alot more things around the site (specifically medical in my case) need to be minigame oriented
  16. Dinklesprinkle

    Partially Accepted Change how Keycard scanners break to make it more interactive/less frustrating

    instead of people just being able to bypass the point of broken doors themselves i think a nice workaround would be to allow technical jobs to be able to temporarily fix the broken keycard scanners themselves for a small juration
  17. Dinklesprinkle

    Partially Accepted Amnestics Re-Work

    fun factoid for you. Class C is also a cognito wiper lmao
  18. Dinklesprinkle

    Accepted Add chat functionality to phones

    i know it was just a joke lmao
  19. Dinklesprinkle

    Denied Combat Medics - Elastic Restraints

    i feel this is a double edged sword suggestion as i do agree this should be accepted (maybe only after CM's are finally semi whitelisted) however if CM's get cuffs then its going to spiral to everyone being upset they didnt get it either despite their loadouts already being bloated by other shit...
  20. Dinklesprinkle

    Denied Combat Medics - Elastic Restraints

    Combat medics are site security aside of being the main security for Medbay it is in their duties to detain anyone in Medbay who do not follow our zone jurisdiction or are there to loiter and cause issues