Denied Add starving status above someone's head

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove: Adds a status when someone is damaged by hunger to show why they are which is starving

Has something similar been suggested before? If so, why is your suggestion different?: No

Possible Positives of the suggestion (At least 2):
-Not constantly being healed because they cant tell what it is
-Chef RP

Possible Negatives of the suggestion:
-I'm not sure how the current system works if it could easily be added or not

Based on the Positives and Negatives, why should this suggestion be accepted:
This is just a simple change to help especially new players understand why someone is being damaged.
 
+/- Neutral
Starvation damage can be really confusing for other players just seeing it and wondering why this guy is just dying, so this would be great for that - On the other hand, how often does this really come up?
A lot.. I constantly find myself starving with the strange mechanic then have to go find MREs
 
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I've no issues with this being implemented though it doesn't change a whole lot.

Sure - yeah. you're starving, though there's not really a clear way to see that other than bluntly telling the nearest person.
Sorry forgot to reply to this here

This suggestion aims at using those new health indicators to add starving as a status. It could work like “Injured | Starving” if there is multiple things that could go there. Or it could simply display “starving” above the head
 
+Support
Sure. Useful to know if they are slowly dying via bleeding out or starvation.
Sorry forgot to reply to this here

This suggestion aims at using those new health indicators to add starving as a status. It could work like “Injured | Starving” if there is multiple things that could go there. Or it could simply display “starving” above the head
Could be instead: Injured (Starving) e.g. Injured (Bleeding, Starving)
 
Nah.
It says on the players screen that they're starving.
You can't really trust random people to be able to read when it counts, honestly.

Plus, it makes sense from a realism perspective - There are people who are unable to tell when they are and aren't starving for whatever reasons and get confused when that causes them harm from seemingly nowhere. And often it's the people around them that have to let them know that they're probably hungry and should eat.

A similar concept could translate here.
 
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Suggestion Denied



Hi @Advil Smith ,

Thanks for taking the time to make a server suggestion.

The Content Team has chosen to deny your suggestion due to the following reason(s):

The health indicator to someone being injured is visible to others as it is more realistic and injuries would be visible. The hunger bar however would not be visible to someone else and realistically the only person that would know they are hungry is themselves. Additionally once a players hunger reaches 0 you can tell as their health decays as an indicator.

Your suggestion will now be locked and marked as denied.​
 
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