Some Things to Think About:
- What kind of activities or missions should the G.O.C. be doing?
I don't think this server ever specifies why the GOC are in this region, so one would have to be made up. I feel like a high presence of KTE's (Type Green's, Type Red's, Type Yellow's, Type Grey's, even a custom SCP for this server!) on the surface area would give them a reason to be placed here, due to Foundation not dealing with it (Which could be an RP topic).
Some Things to Think About:
- How can they have more impact on surface or cross-faction roleplay?
Make people give a shit about them. The GOC in lore, is fucking massive. My knowledge isn't too well versed on them, but they should be on par with the Foundation (Maybe slightly weaker due to their lesser presence in North American compared to Europe). Knowing this, they should rule surface, and have no issue with it, yet it's CI who are dominant up there.
To make them have more of an impact on surface, honestly I would swap CI's player cap with theirs. Make GOC the populated, and dominant force on surface, and make CI be the rats.
For cross-faction roleplay, I suppose it's more of an IC thing (E.G. Setting up meetings, doing infiltrations on Site-65, etc), but past that, a gameplay loop that doesn't rely on Foundation. What that would be? Idk I'm not GOC.
Some Things to Think About:
- Are there new tools, gear, or roles they could have?
Increasing GOC's player count, and adding more actual Suits. Make the Orange Suit an actual tank (And therefore unable to enter Foundation, but a monster on surface). Give them balanced versions of the White, Bronze and Silver Suits. Perhaps also the Black, and Grey suits.
There's also a more advanced Thaumaturgy system, but that's already been touched upon. I always feel like ADB should have a much more long lasting effect/impact, such as banning an SCP from being played until server restart. How the SCP rematerializes instantly after being ADBed? Not a clue! At least this would give some timer to it.
Some Things to Think About:
- What makes the G.O.C. feel different from other factions?
Diplomacy and that they're less fascist than the Foundation.
Some Things to Think About:
- What's currently missing from the experience?
Whenever I was in GOC, I just found it to be extremely boring half the time. There was basically nothing consistent, nor active to do. What I mentioned above would make GOC stronger and more of a respected threat, but there would probably be nothing at all to use it on, since there's no consistent gameplay loop other than going to F, and sampling/doing tests just like an RSD (Except they have guns and are combatives!). Again, what this loop would be, more internal Roleplay, akin to Foundation? If possible yes, I would love this. This would also require a base rework. Outside of this? I dunno.
Whenever I was in CI, what was missing was the respect. No one gave a shit about them, or what they said half the time. IC they could act all fancy to us, but IC we just wouldn't care back.
Some Things to Think About:
- What does your ideal G.O.C. look like?
Removed. Personally I don't think GOC has much a place in the server without major reworks in how the server as a whole functions. All the players should take their RP, and put it to better use playing Foundation.
Now if we had to keep GOC, GOC would be a strong force on surface that would be at about equal strength with Foundation, that would still have an internal gameplay loop, akin to Foundation. They would also have lots of opportunities to perform diplomacy with Foundation, and with CI, would mostly leave them alone. Perhaps cooperate as they do sometimes, but as long as CI don't piss them off they wouldn't touch them.
Some Things to Think About:
- How should diplomacy and military actions be conducted by the G.O.C.?
Militarily, they should perform infiltrations on Foundation, and Foundation should do the same back, in a Cold War style fashion. The only times they would need to use their military actions would be when a skirmish is ongoing with Foundation for whatever reason (Just not a war, please don't start the 8th Occult War in Pinewood

), and whenever they need to punch CI a bit for acting up or something.
anyways remove GOC.