Recent content by CourageousNico

  1. CourageousNico

    Content Meeting Discussion [Content Team Thread] Community Ideas and Feedback - E-11

    E-11 needs their jobs fully restructured, there's little to no individuality mainly because of the way the jobs have been built. Because of this, individuality in breaches rarely occurs, because of this, making tactics OTHER than running at SCPs and shooting them, or holding a angle with a lot...
  2. CourageousNico

    Denied SCU override access for primary and secondary bulks

    -Support The only way this could be added if SCU is made a applied for/whitelisted role so it doesn't get abused. And nobody wants that.
  3. CourageousNico

    Denied Ensures E-11 roles spawn with a Containment Beam, SCP Restraints, & Scranton Reality Anchor

    +Support Stuff is being worked on to allow for different ways for SCPs to be contained so this is a good compromise for now. Also God forbid we give something to E-11 that would make sense in their load-out.
  4. CourageousNico

    Denied E-11 Nerve/Tear Immunity Changes

    1. E-11 are not auto selected for ERT. 2. They aren't being given it. 3. They aren't being given it, like I said. 4. Thank you for a proper response that isn't just something weird like that.
  5. CourageousNico

    Denied E-11 Nerve/Tear Immunity Changes

    E-11 Containment Specialists won't being receiving any type of immunity mainly because they just wear a ski mask and goggles, but also because the whitelist is already pretty powerful.
  6. CourageousNico

    Denied E-11 Nerve/Tear Immunity Changes

    This isn't all of E-11, these are the ones with gas masks on their models. It would make sense for them to have immunity not only because of their player model, but because of their role in breaches and common usage AA like nerve gas on this server.
  7. CourageousNico

    Denied E-11 Nerve/Tear Immunity Changes

    I understand where all of y'all are coming from, but the reason I only kept it to E-11 is because they are usually the only people that are throwing nerve gas around large groups of each other. That's the main reason I didn't add them, because there's really no point and it probably wouldn't...
  8. CourageousNico

    Denied E-11 Nerve/Tear Immunity Changes

    E-11 Biohazard Specialist would keep their current immunity for anyone wondering.
  9. CourageousNico

    Denied Hacking Cameras

    How would this work with someone already on the camera they are trying to access?
  10. CourageousNico

    Denied E-11 Nerve/Tear Immunity Changes

    What does this suggestion change/add/remove: Makes the following jobs immune to nerve gas without requiring a gas mask to be worn: E-11 Operative E-11 Breacher E-11 Commander Makes the following jobs immune to tear gas without requiring a gas mask to be worn: E-11 Operative E-11 Breacher E-11...
  11. CourageousNico

    Partially Accepted 008 recovery suggestion

    +support please give containment specialist infection scanner, idrc about the rest of the suggestion (sorry sule) Edit: Now that I think about it, E-11 biohazard specialists being able to open biohazard doors would be helpful, so +support to that one too.
  12. CourageousNico

    Content Suggestion Department Funds

    -Support This looks like it would just inflate the economy, unless it is given more applications than just funds being given to people for doing work. Money is already created everyday from pay checks, there's no reason to add more ways to create it.