- Feb 26, 2023
 
- 373
 
- 105
 
- 111
 
What does this suggestion change/add/remove:
Just like the keycard scanner entity itself, disable collisions on the back panel .
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I could find.
Possible Positives of the suggestion (At least 2):
It may seem like a one-off occurrence, but I see this happening to people all the time, them getting confused why they're stuck, and sometimes requiring staff for a stuck ticket. Keycard scanners should not be inconvenient.
				
			Just like the keycard scanner entity itself, disable collisions on the back panel .
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I could find.
Possible Positives of the suggestion (At least 2):
- You don't get stuck when they magically appear inside of you
 - You don't have to struggle to funnel through a crowded doorway
 
- Time taken
 - Players can't stand on the panels anymore
 
It may seem like a one-off occurrence, but I see this happening to people all the time, them getting confused why they're stuck, and sometimes requiring staff for a stuck ticket. Keycard scanners should not be inconvenient.
	
 Donator
 Game Master